Skip to main content Accessibility help
×
Hostname: page-component-6bf8c574d5-pdxrj Total loading time: 0 Render date: 2025-03-11T16:56:43.545Z Has data issue: false hasContentIssue false

Conclusion: Stuck In

Published online by Cambridge University Press:  aN Invalid Date NaN

Nick Jones
Affiliation:
University of York
Get access

Summary

A car screeches through busy downtown streets. Controlling a character who sits in the passenger seat, I look behind me and see a host of pursuing vehicles, their occupants climbing onto bonnets to leap in my direction with hostile intent. I take aim with a pistol, and a circular targeting pip flags up exactly when I should pump the trigger on my PS5 remote to blow out tyres and shoot the besuited enemies. The roof of the car I’m in is torn off during this combat, and now I must also contend with a helicopter launching a hail of rockets toward me. Upgrading to a larger weapon, I indiscriminately spray bullets everywhere in sight. The result is an immense explosion which seems to take out all adversaries and draw a line under this action sequence and section of gameplay.

At this point an onscreen logo – Unreal Engine 5 – comes and goes, and after this I float above the same city in which combat just took place (seemingly now clear of the explosions and rubble I so recently generated). Prompts invite me to ‘Toggle Mass AI Visualization’, ‘Toggle Day/Night’, or ‘Toggle Nanite Visualization’, while accompanying text states seemingly related concurrent information about ‘automatic open world streaming’, ‘dynamic global illumination and reflections’, ‘rule based object placement’, ‘particle system’, ‘virtualized geometry’, ‘procedural audio generation’, and more. Pressing x on the controller indeed toggles these values, making traffic appear and disappear, altering the time of the world from midday brightness to night-time halogen glow, or even rendering the entire, extremely verisimilitudinous world into a fractal, primary-coloured cavalcade of tes-sellated triangles (Figures C1a–b). After this aerial sweep, I am plunged back to street-level, where I control a character who can walk, run, and drive through this Western metropolis. No longer pursued by agents, possible activities to undertake are suggested by map markers (if I reach them I will gain access to more toggling options), but instrumental task completion does not seem to be the primary purpose of this world. Rather, these streets seem to be about wandering and languid aesthetic appreciation – I am invited to be awed at the size of this map, the realism of the physics, the scale of the AI, the quality of the audio, and so on.

Type
Chapter
Information
Gooey Media
Screen Entertainment and the Graphic User Interface
, pp. 234 - 246
Publisher: Edinburgh University Press
Print publication year: 2023

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)

Save book to Kindle

To save this book to your Kindle, first ensure [email protected] is added to your Approved Personal Document E-mail List under your Personal Document Settings on the Manage Your Content and Devices page of your Amazon account. Then enter the ‘name’ part of your Kindle email address below. Find out more about saving to your Kindle.

Note you can select to save to either the @free.kindle.com or @kindle.com variations. ‘@free.kindle.com’ emails are free but can only be saved to your device when it is connected to wi-fi. ‘@kindle.com’ emails can be delivered even when you are not connected to wi-fi, but note that service fees apply.

Find out more about the Kindle Personal Document Service.

Available formats
×

Save book to Dropbox

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Dropbox.

Available formats
×

Save book to Google Drive

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Google Drive.

Available formats
×